An evil purple putridosity called Zantar has kidnapped Garth. Guide Wayne Campbell as he tries to rescue his sidekick. Luckily, hes armed with a guitar and the power to Schwing that will help him defeat the enemies inhabiting Kramers Music Store, Stan Mikitas Donut Shop, the Gasworks nightclub, and suburbia. In each location, the assailants include monster bagpipes, accordions, coffee cups, disco ball, and headbangers. Once you start on the adventure in WAYNES WORLD, you wont want to quit because its party time. Excellent!
Comments on Wayne's World
this is one of the worst games of all time. it should be taken to a field and shot in the head.om/b.j
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