Knights from the future have stolen King Arthur's sword, Excalibur. Merlin concocts a one-way trip to the future for one person to reclaim the sword. You take the role of Beth, Merlin's niece, as she travels through a world decimated by a meteor impact in EXCALIBUR 2555 A.D. Travel through 13 exotic levels collecting items, solving puzzles, and getting clues from the local inhabitants. Unfortunately, not everyone is willing to help you, but thanks to your trusty sword, those folks will not remain a problem for long. To further aid you, Beth can learn a small number of magic spells. First, she must find the page from her magic book then all of the ingredients for the spell before it becomes usable. Help Beth recover the fabled sword and figure out a way to return to her own time period in EXCALIBUR 2555 A.D.